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On Trees
It is not safe to wander unprepared in the woods of Faerie and not simply because one may unexpectedly run into one of the seasons in the midst of a tempestuous tantrum or be suddenly overcome by the shadow of a hurricane-sized whim for redecorating the local landscape. Wild beasts roam freely in Faerie, or as freely as anyone can roam, given that all manner of oaths taken, grim fates foretold, curses spat and benedictions granted bind creatures in Faerie with the unyielding force of iron manacles, to which even beasts of limited sentience are not immune.
One commonly thinks of the principal constraint of trees as their roots, binding them to a single spot on the land, but not so in Faerie, where trees occasionally shuffle along and owe instead greater obligation to obey the palette of the season in which they dwell. Spring, most of all, insists on green. Trees, like people, are born with a natural fondness for colors that span the spectrum. Spring's undeviating command of a verdant green can, over decades, perturb trees, causing them to grow irritable, sullen and at times, violent. The nature of the provocation of trees in Faerie is not well understood; thus wandering in Spring woods is ill-advised, especially when the sough of the wind in their boughs carries an ominous overtone.
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